Every coin on ArcadePad ships with its own arcade game. Holders play it. Every hour the best score takes the coin's prize pot.
No whitepaper. It plays like an arcade: pick a coin, play its game, beat the hour.
Name, $TICKER, picture, and pick its game from the arcade.
Hold the coin, connect Phantom, play ranked runs.
At :00 UTC the round closes and the pot pays out.
1% of every payout market-buys $ARCADEPAD first.
Practice is open to everyone. Ranked runs use this round's seed and are signed with your Phantom wallet.
Ends in --:--. Best ranked score of the hour takes the pot.
Saved on this device. The global board syncs when $ARCADEPAD trades.
Every coin, its game and its prize pot. First cartridge in the machine: $ARCADEPAD.
| COIN | GAME | STATUS | PRIZE POT | ROUND ENDS | |
|---|---|---|---|---|---|
$ARCADEPADARCADEPAD | PIXEL DASH | LIVE | FILLING | --:-- | ▶ PLAY |
Your coin, your game, your prize pot. Holders compete every hour; the fee you set is what they're playing for.
A prize pot is only fun if nobody can cheat their way to it.
Each round has one seed per game. Spikes, rocks and bricks come in the same order for every player.
A ranked run is the seed plus your inputs. The server replays it frame by frame, and the score has to match.
Every ranked run is signed in Phantom. One wallet, one spot on the board. Signing is free, nothing is sent.
Ranked counts for wallets holding the coin during the round. Practice stays open to everyone.
Paid at the top of the hour, straight from the pot.
Creator fees go into the coin's prize pot. No withdraw key, no admin key. It only ever pays out to winners.
Before a pot pays its winners, 1% of it market-buys $ARCADEPAD. Every coin, every round. $ARCADEPAD never has to win a game. It gets bought every time anyone does.
Hold the coin, connect Phantom, switch to RANKED and play its game. At the top of the hour the round closes: the best score takes 70% of the pot, second 20%, third 10%.
No. Practice mode is free for everyone. Only ranked runs, the ones that can win the pot, count for holders.
Yes. Retry as often as you like during the round. Only your best ranked run counts.
Every player gets the same seed, every ranked run is replayed from its inputs and must reproduce the same score, and each run is signed by the wallet that played it. One wallet, one spot.
The creator picks the game and the fee (0.5%, 1% or 2%, locked). That fee goes into the coin's prize pot for the players, not to the creator. The creator can play too, same rules.
The pot rolls over into the next hour and gets bigger.
1% of every payout, on every coin, market-buys $ARCADEPAD before the winners are paid.